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Ranger Project (Maya, Zbrush, Adobe 3D Substance Painter, Sampler)

This Project I made in my 4th year for my CGT 442 project. This project is mainly done by 2 parts. The head is done with maya while the body is mainly done with ZBrush. The texture of the cape and gloves is from 3D textures website, and the body armor's texture is done by myself with 3D Substance Sampler from photo scanning.  During this project, I break down every piece of the armor and model  them separately with multiple tools. In this process, I became familiar with creating cloth materials with ZBrush. In the future, I'm planning to make this 3D printable.

*Cape Assets from CGTrader.com

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